AI & Experimental Design


01. Nightmare

02. Organ Feast

The project Nightmare stems from my deep interest in Cthulhu-style monsters and horror aesthetics. In this project, I designed unique predatory habits and habitats for each creature, deriving their appearances and behavioral patterns from these traits. Using MidJourney and Stable Diffusion, I visualized the terrifying entities from my imagination, and later brought them to life through dynamic creation tools like Runway and Luma. This is a creative experiment, and in the future, these creatures may come together as the core of an immersive horror game.
This project is based on speculative design and draws inspiration from the traditional Chinese concept of 'supplementing shape with shape.' It imagines a fictional religion where organs are the primary food source, exploring an alternative dietary ritual through performance art and experimental film. In this world, offal symbolizes the life force of animals and serves as a bridge for dialogue between humanity, nature, and the divine.